{"id":559,"date":"2025-08-30T15:36:11","date_gmt":"2025-08-30T15:36:11","guid":{"rendered":"https:\/\/guillaumefabre.com\/?page_id=559"},"modified":"2026-03-08T10:25:40","modified_gmt":"2026-03-08T10:25:40","slug":"about","status":"publish","type":"page","link":"https:\/\/guillaumefabre.com\/?page_id=559","title":{"rendered":"About"},"content":{"rendered":"\n<div class=\"wp-block-group has-black-background-color has-background is-vertical is-content-justification-center is-layout-flex wp-container-core-group-is-layout-57e6569f wp-block-group-is-layout-flex\">\n<p class=\"has-text-align-center\" style=\"font-size:33px\"><mark style=\"background-color:rgba(0, 0, 0, 0);color:#abb8c3\" class=\"has-inline-color\">How i work : 3 steps to your soundtrack<\/mark><\/p>\n\n\n\n<div class=\"wp-block-group is-content-justification-center is-layout-flex wp-container-core-group-is-layout-b02886af wp-block-group-is-layout-flex\">\n<div id=\"wp-block-themeisle-blocks-advanced-columns-3b59a2f3\" class=\"wp-block-themeisle-blocks-advanced-columns has-1-columns has-desktop-equal-layout has-tablet-equal-layout has-mobile-equal-layout has-vertical-unset\"><div class=\"wp-block-themeisle-blocks-advanced-columns-overlay\"><\/div><div class=\"innerblocks-wrap\">\n<div id=\"wp-block-themeisle-blocks-advanced-column-c7fa8031\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<div class=\"wp-block-group has-border-color is-vertical is-content-justification-center is-layout-flex wp-container-core-group-is-layout-ce155fab wp-block-group-is-layout-flex\" style=\"border-color:#111111;border-width:2px\">\n<div aria-hidden=\"true\" class=\"wp-block-spacer wp-container-content-9cfa9a5a\"><\/div>\n\n\n\n<p class=\"has-text-align-center\" style=\"font-size:18px\">Creating a video game soundtrack isn\u2019t just about jumping on an instrument and pressing the record button. The composer must have a deep understanding of the developer\u2019s vision and game\u2019s mechanics in order to convey his musical knowledge. He will not only produce the music needed, but will also offer a fresh perspective and help the team  push musical boundaries. To get to these results, my workflow revolves around three phases :<\/p>\n\n\n\n<div style=\"height:51px\" aria-hidden=\"true\" class=\"wp-block-spacer wp-container-content-2a5a8001\"><\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-columns-a319ee39\" class=\"wp-block-themeisle-blocks-advanced-columns has-2-columns has-desktop-equal-layout has-tablet-equal-layout has-mobile-collapsedRows-layout has-vertical-unset\"><div class=\"wp-block-themeisle-blocks-advanced-columns-overlay\"><\/div><div class=\"innerblocks-wrap\">\n<div id=\"wp-block-themeisle-blocks-advanced-column-cf34781e\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"989\" src=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_1_big_2.png\" alt=\"\" class=\"wp-image-1573\" srcset=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_1_big_2.png 1280w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_1_big_2-300x232.png 300w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_1_big_2-1024x791.png 1024w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_1_big_2-768x593.png 768w\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" \/><\/figure>\n<\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-column-85960229\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<p style=\"font-size:18px\"><mark style=\"background-color:rgba(0, 0, 0, 0);color:#abb8c3\" class=\"has-inline-color\"><strong><em>Step 1 : Research phase<\/em><\/strong><\/mark><br><br>This phase aims to set the artistic direction of the soundtrack, by defining the game&#8217;s musical DNA and getting the right mood for the music.<br><br>We will talk about musical styles, choices of instruments and influences. Then you will be provided with a &#8220;mood track&#8221; to set the base of the music to come.<br><br>The next move will be to define the technical needs : the kind of music that will be produced (ambiance, theme, combat, cinematic&#8230;), the quantity, the lengths and formats (loopable, linear, adaptive&#8230;).<br><br>=&gt; You will have a clear view on the scope of work to be done, how and when it will be completed.<br><\/p>\n<\/div>\n<\/div><\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-columns-c826b1a7\" class=\"wp-block-themeisle-blocks-advanced-columns has-2-columns has-desktop-equal-layout has-tablet-equal-layout has-mobile-collapsedRows-layout has-reverse-columns-mobile has-vertical-unset\"><div class=\"wp-block-themeisle-blocks-advanced-columns-overlay\"><\/div><div class=\"innerblocks-wrap\">\n<div id=\"wp-block-themeisle-blocks-advanced-column-11f7d1ad\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<p class=\"has-text-align-left\" style=\"font-size:18px\"><mark style=\"background-color:rgba(0, 0, 0, 0);color:#abb8c3\" class=\"has-inline-color\"><strong><em>Step 2 : Design phase<\/em><\/strong><\/mark><br><br>The composition process starts here, we will shape musical ideas into full tracks.<br>A mockup will be composed for each music defined along the first step.<br><br>This phase also includes the music integration to the game, through middleware like FMOD &amp; Wwise or directly in the game engine, depending on the needs.<br><br>=&gt; You will directly oversee and guide the composition and integration processes through your feedbacks.<\/p>\n<\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-column-b6ce8355\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" src=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_2_big_white_2-edited.png\" alt=\"\" class=\"wp-image-1577\" srcset=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_2_big_white_2-edited.png 1280w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_2_big_white_2-edited-300x169.png 300w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_2_big_white_2-edited-1024x576.png 1024w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_2_big_white_2-edited-768x432.png 768w\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" \/><\/figure>\n<\/div>\n<\/div><\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-columns-12cbbcec\" class=\"wp-block-themeisle-blocks-advanced-columns has-2-columns has-desktop-equal-layout has-tablet-equal-layout has-mobile-collapsedRows-layout has-vertical-unset\"><div class=\"wp-block-themeisle-blocks-advanced-columns-overlay\"><\/div><div class=\"innerblocks-wrap\">\n<div id=\"wp-block-themeisle-blocks-advanced-column-f93cf88a\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"675\" height=\"450\" src=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_3_test-edited.jpg\" alt=\"\" class=\"wp-image-1548\" srcset=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_3_test-edited.jpg 675w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2026\/02\/step_3_test-edited-300x200.jpg 300w\" sizes=\"auto, (max-width: 675px) 100vw, 675px\" \/><\/figure>\n<\/div>\n\n\n\n<div id=\"wp-block-themeisle-blocks-advanced-column-59ec2104\" class=\"wp-block-themeisle-blocks-advanced-column\">\n<p style=\"font-size:18px\"><mark style=\"background-color:rgba(0, 0, 0, 0);color:#abb8c3\" class=\"has-inline-color\"><strong><em>Step 3 : Production phase<\/em><\/strong><\/mark><br><br>It&#8217;s now time to finalize the soundtrack, and turn the mockups into fully produced tracks.<br>Minor musical arrangements can be made at this point to fine-tune the whole work.<br><br>Then each title is mixed and mastered to fit the game perfectly : the definitive music is now ready to be played in the game.<br><br>=&gt; Enjoy a higly personalized and fully produced soundtrack implemented on your game.<\/p>\n<\/div>\n<\/div><\/div>\n\n\n\n<div aria-hidden=\"true\" class=\"wp-block-spacer wp-container-content-9cfa9a5a\"><\/div>\n<\/div>\n\n\n\n<div style=\"height:16px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-text-align-center\" style=\"font-size:33px\"><mark style=\"background-color:rgba(0, 0, 0, 0);color:#abb8c3\" class=\"has-inline-color\">About me : my musical journey<\/mark><\/p>\n\n\n\n<div aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-group has-border-color is-vertical is-content-justification-center is-layout-flex wp-container-core-group-is-layout-ce155fab wp-block-group-is-layout-flex\" style=\"border-color:#111111;border-width:2px\">\n<p class=\"has-text-align-left has-background\" style=\"background-color:#00000075;font-size:18px\">I started with learning guitar and music theory by the age of twelve. At that time i had already spent countless hours on my Atari ST, Master System, Game Gear and Snes.<br>I spent my high school years playing in various bands, leveled up to Playstation and PC, and then studied at the Music Academy International, Nancy, France.<br><br>My professional carreer began by teaching guitar, music theory and composition in music schools. It was a matter of time before i started composing for video games, and immediately fell in love with the variety of musical situations this media can bring.<br>Since then, i share my musical knowledge with developers to help them bring their project to life; mixing rock, metal, electro and a hint of orchestral instruments.<\/p>\n<\/div>\n<\/div>\n<\/div><\/div>\n\n\n\n<figure class=\"wp-block-image size-large is-resized is-style-rounded\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2025\/10\/profil_transparent_2-1-768x1024.png\" alt=\"\" class=\"wp-image-1309\" style=\"width:334px;height:auto\" srcset=\"https:\/\/guillaumefabre.com\/wp-content\/uploads\/2025\/10\/profil_transparent_2-1-768x1024.png 768w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2025\/10\/profil_transparent_2-1-225x300.png 225w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2025\/10\/profil_transparent_2-1-1152x1536.png 1152w, https:\/\/guillaumefabre.com\/wp-content\/uploads\/2025\/10\/profil_transparent_2-1.png 1200w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>How i work : 3 steps to your soundtrack<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"disabled","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"_themeisle_gutenberg_block_has_review":false,"footnotes":""},"class_list":["post-559","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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